I was ruining my own life; the worst part was I knew it.
After a long day of work, it’s a comforting feeling to sit
down in front of a screen and wile away the hours with games. A single button-push
and the familiar sound of fans and hard drives whir to life. A computer is a
gateway to millions of other people online, or it’s an escape to a fantasy
world, far away from mundane life. It sounds idyllic, but something is missing.
Real social interaction suffers. Relationships suffer. Bank accounts suffer. Is
it worth it?
In 2018 PC gaming is a huge business. In 48 hours, the digital
distribution platform Steam can peak at over 16 million active users. And PC
gaming as a whole has become more accessible, with consumer machines becoming
more than capable of running popular new titles.
We trade real life for virtual worlds and it’s easy to see
why. PC games cover all imaginable genres and often offer lower prices than
their console counterparts. Players can spend hours wrapped up in more immersive
VR than consoles can hope to offer. Or they can hark back to the largest
back-catalogue of games available on any platform, with titles from the infancy
of the medium still being playable on machines today.
I, like many others I know, got into PC gaming thinking it
would be a great social experience. I could spend time with friends in online
worlds and even meet new people with similar passions. But it comes at a cost.
I live with my girlfriend, but when I engross myself in PC gaming what happens
to her?
She sat in the background, by herself. Often, she had
something to do, but not always.
‘I don’t think it’s always fair. When you have your headset
on it can be quite lonely, especially if you are on it for hours,’ says Ellie
Fidler. ‘I enjoy having the evenings as our time, and sometimes it can be quite
isolating.’
It seems wrong that a hobby can be damaging to a
relationship. Many people would probably say that the best idea would be to
just stop altogether. But that’s not the solution we went for.
Instead, we frequently use the PC together, to keep in touch
with friends who have moved away, Ellie will join in on conversations as we
play together. So, this year I decided that I would build a PC for her to use
for herself, a place to enjoy the same tranquillity I do and get away from me
when I get on her nerves.
‘It makes it easier if you get involved together and some of
my friends had been into PC gaming already,’ said Ellie. ‘After trying it and
managing my time well, I find it can be a nice way to enjoy some alone time.’
It would be easy to pass it off that all gaming is
antisocial, after all how can you really socialise with others in the room
whilst playing a game? But it’s not all the same. You can play a console game
together easily, laughing and joking, a healthy experience.
There’s another side to this problem however. I’m an adult,
I make my own decisions and I deal with the consequences. But what about
children? Gaming crazes can sweep kids up faster than parents know what is
happening. In online circles, PC gaming carries some form of covert prestige.
PCs are customisable, and people end up competing for the flashiest, most
powerful and most expensive rig. Is this kind of environment really a place we
want to raise kids? Children can be impressionable and can latch onto ideas
easily. Should we be feeding children the idea that they need the newest
processor or the best graphics card? I don’t think so.
This is added to the fact that developers are increasingly
including microtransactions in their games. In 2017 Belgium took the step of classifying
microtransaction ‘loot boxes’ as gambling. These purchases can easily become an
unhealthy addiction for young people, spending all available funds on in-game
virtual cosmetics.
Connor Murray, Treasurer of The University of Lincoln eSports
Society, suggests ‘children playing the PC should be in public space [in the
house], for parents to monitor what is happening.’ This is a sentiment I can
very much get behind, at a young age video games can be very alluring, and it
is all to easy to spend more and more time and money on games. Perhaps parents
need to be more informed on the changing nature of PC gaming in order to keep
their children safe online.
And are PC games good for us mentally? PC gaming can be
highly competitive, especially with eSports having become hugely popular. On
the streaming site Twitch, the 2018 Overwatch League Grand Finals pulled in
somewhere between 150,000 and 350,000 concurrent viewers over two days. For
context, Wembley Stadium has 90,000 seats, and these people aren’t watching a
football match or their favourite artist. This is a video game.
Competitive games draw the player in and focus their
attention. After an hour or two of highly competitive gaming you come out a
completely different person, irritable and frustrated.
‘Like with a game of football where you don’t play as well
as you know you can, or your teammates let you down, that can affect your mood
and how you treat others,’ says Connor.
For many people video games truly are a great way to unwind,
but is it not counterproductive do unwind with a hobby that can leave you more
irritated than after a full day of work. Of course I’m playing devil’s advocate
here. I enjoy competitive games, often finding them more exciting than
slower-paced ones.
Again, should this be something we need to take a more in-depth
look at? When a football match is over it’s left there, on the pitch. Bad
feelings soon fade when you separate yourself from that environment. But a PC
is in the home, drawing you back in to play more to just achieve better and
make up for failing. It’s much harder to escape these feelings when computers
are everywhere.
‘I think with anything, certain times of the day and on
certain days is the best way to do things,’ says Connor, explaining how he
handles his time and other responsibilities. And perhaps that is the answer.
It’s far too easy to become overly engrossed in the world of PC gaming, far to
easy to lose control. It’s a simple answer but an effective one, PC gaming can
only ever be worth delving into if you have the self-control to manage it. If
not, it will find every avenue to tangle itself into everyday life. The
computer itself, becoming a virus.
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